OLYMPUS TECHNOZONE Vol.49 2001-03

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A display you can put anywhere to create a portable virtual space

Sumio Kawai Yasuhiro Komiya
Sumio Kawai
Yasuhiro Komiya
Sumio Kawai

----How do you see the future of this high-definition display business? What are your dreams for it?

Y. Suzuki: 
As well as selling the hardware, for Olympus the other important issue is the images that the system will be used to display. As well as upgrading the level of the technology, we want to look at creating environments where people can make high-quality digital images and produce digital content. In other words, we would like to find partners who are inspired to create content material simply by the beauty of the images that this system can display . In summary, in addition to system sales, we are also considering offering imaging services of some kind.

T. Nishio: 
Our goal is justo sell vast quantities of the hardware. We are also looking at digital content distribution as an adjunct business. For that business, you need something that operates much like a high-definition camera for moving images. Once the technology is there, we will certainly be looking to develop that possibility. With a 100-inch flat-screen product now out there, we will be looking at the response it generates while searching for new seeds of business.

Y. Komiya: 
In my position, I'm more interested in making further progress with the technology than simply producing products. I'm always thinking what sort of technology is going to be needed next. For example, my concept now is to take this kind of display, with its ability to really make you feel as if you are in the picture, and create a display that could be used anywhere and would be so realistic that you almost would not realize it was there.

Recently we've seen displays that are designed to cover entire walls; typically they are set up to show aquarium shots. With their three-dimensional image and beautiful colors, it's easy to feel that you're inside the image. I'd like to create a similar product that creates this feeling of a virtual world. There are a lot of technical issues to solve before we get there, not least the need to make the system run on much lower levels of electric power.

Links
>>Information on the ultrahigh-definition display shown at OTF80
>>Press release accompanying launch of HDPS100
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